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Thread: TeamSpeak 3 Updates #10 (Anniversary Edition)Thread Tools: Show Printable Version

May 27th, 2026, 04:00 PM#1
Shaknunic
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Join Date: Sep 2025
Location: United States
Posts: 92

We're finally here! 1 year of existence and already passed since we started the project of reviving old TeamSpeak, so many things happened, some of them were good, some were bad, but either way we kept going forward and this is thanks to you! Yes you, the person that's probably reading this changelog right now, thank you so much for believing on us and what we are doing to archive TeamSpeak related stuff as much as we can and with this update you won't be disappointed because we went one step ahead to make this update very special.... I can't even control myself of how much excitement I'm having for announcing this, I really did a spetacular job and the update I would do in March, guess what? I just postponed for May as well, so understand as 3 huge updates in one and still couldn't release everything...

At same time I didn't want to lose our 1st anniversary debut so let's go the the logs shall we?

More Addons for TeamSpeak 3

Oh boy! This one was the breaking deal to me, because I spent pretty much 2025-until now (April 2026) hunting down old plugins,soundpacks, wallpapers and pretty much everything related to TeamSpeak 3 right? So I'm happy to say I finished majority of the things related to the project, maybe there's an addon out there in the web I still dunno so I'm not going to say I have everything archived, but what I can say is everything that was officially posted around 2017 and 2020 on official TeamSpeak 3 websites, I got a backup for it. (With and without the help of teamspeak.com website), we have a total of around 5GB worth content related to only TeamSpeak 3 that was just lost in time and it was recovered by me. Yeah, 5GB for a lonewolf person is really impressive work and dedication and for the fact I'm allowing everyone to get it as an easy download is really something people probably should thank me for... So I can't say every single thing I archived, you should take a look yourself in the server, but for now...

  • Updated Channel name (No longer called "Shu - Dev/owner" non-sense... It was renamed as "TeamSpeak 3 Addons", which makes more sense.
  • More plugins for Windows XP TeamSpeak 3 versions: The Windows XP client was very barebones and couldn't compete with TeamSpeak 3.1 versions, so I got 17 more plugins for it. (Probably there are more out there, if you know more, please let me know)

TeamSpeak 3 - Windows XP (3.0.18.2 to 3.0.19.4)

  • ACRE 1: If you aren't familiar with this plugin, It's one of the first plugins released for Arma 2, compatible with Radio signal and proximity chat in-game. This was tough to find, but with enough dedication I finally found and it's here, although I'm not familar with Arma games, I recovered what it was almost impossible to find either way. This is the latest version released to the plugin.

  • Channel Group Changer: A very useful for plugin for Server Admins to use. Change Channel Groups of a user, no matter where they are in the server.

  • Chatlog Viewer: History of your text chats and allow to export to a txt file for archiving purpose. (We already have this plugin working on version 3.1, but some users on Windows XP was complaining for the lack of export methods, well now there you have it!)

  • Gspeak: This one is special and for the fact that it can run in Windows XP TeamSpeak 3 clients again is kind of a miracle. So basically this plugin is only useful if you own Garry's Mod from 2016 (Yes! It's that specific). Similar to what ACRE 1 does for ARMA 2, this plugin provides proximity chat and radio signal for TeamSpeak 3, the only limitation is you need to be in a channel called Gspeak to make it work, but we made a channel with this name already, so you don't need to worry about that. I talked with the developer behind this plugin personally and he provided me the files that allow you to use this plugin in your Garry's Mod server (not matter if it's a local or dedicated one). If you can somehow make Garry's Mod from 2016 work again on Windows XP, this plugin is sort of mandatory to use. Does it only work if you are using Windows XP? Heck no, It works with any OS that has Gmod from 2016 and It's 32 bit (Unless if you have the 64-bit executable for Gmod, this plugin might not work under 64-bit systems due to differences in architecture). Files was recovered thanks to "Thendon" the creator of the plugin, so big shout to him to provide me the files to make it work again, as it should.

  • CrossTalk: A plugin for improving your voice experience. You can simulate radio or walkie-talkie communication with this plugin. Very useful for realism activities. (We also have this plugin working on version 3.1, but now XP users can experience it for the first time as well)

  • Now Playing: Similar to how Xfire or MSN Messenger works, It's a plugin for streaming info about the songs you hear on TeamSpeak chat for others to know what they are listening to. It was very popular in the golden age of TeamSpeak 3.

  • TS3 Soundboard: Not really RPSoundboard, but it works in a similar ways. With this plugin you can share sound effects and music with your friends. It was used also for trolling people in the past as well.

  • VLC Muter: One of the first, if not the first plugin ever made for TeamSpeak 3 Betas and it has a debut for the XP clients. I think it's obvious what this plugin does, it basically mute VLC while someone is talking and then unmute when the person stop talking. Only useful if you use VLC Player on Windows XP.

  • And many others...

TeamSpeak 3 - Vista/7/8/10/11 (3.1 to 3.1.10)

  • For versions of TeamSpeak 3.1 and further, we don't have too much to announce, we got just some plugins working with this version of TeamSpeak, but not as many we got for versions compatible with Windows XP, you can say the update has more highlight on versions for XP, in comparison to the rest of versions, still we can provide some of the plugins we could recover for...

    • ACRE2 and TFAR: Both plugins for Arma 3. Although ACRE2 still receives update to be compatible with versions of TeamSpeak we use today, we are also archiving it just in case it disappears like ACRE 1 once was. This is their Git for more information to get the lastest version ACRE2 Git

    • Gspeak: Works the same way Gspeak for TeamSpeak 3 Windows XP compatible versions work, but this one was made for Garry's Mod 2017, so any version of Garry's Mod released in that year, should be compatible with this plugin code (This plugin is not compatible with TeamSpeak 3 for Windows XP and requires to update to version 3.1 at least to make it work). This plugin can work for both 3.1 and 3.1.10 versions of TeamSpeak. Once more the limitation is the system architecture which still requires a 32 bit system to make it work (Unless if you find the 64-bit Garry's Mod executables from 2017). Files also was recovered thanks to "Thendon" the creator of software so big shout to him to provide me the files to make it work again, as it should.

    • TokoVOIP: Similar to ACRE 2 and Gspeak, It can provide proximity chat and radio signal in-game. The only requirement is been in a TokoVOIP TeamSpeak 3 channel and having Grand Theft Autio V (FiveM Mod) installed in your system.

    • And some others...

TeamSpeak 3 Soundpacks

  • Another big update for soundpacks! We already had a list of 57 soundpacks recovered, some very bad, some others half-good. We now archived the ones that also debut on myteamspeak.com website and also the ones that today you cannot get anymore, adding 62 extra soundpacks (I know! crazy number). I can tell you some of them for you to be excited for...

    • Battlefield 3 Soundpack

    • Duke Nukem Soundpack (Updated version in comparison to the earlier version)

    • Huskies Soundpacks

    • Lots of German Soundpacks (Including lost ones)

    • Microsoft Sam

    • Minecraft Soundpack

    • Russian Soundpack

    • Super Mario Soundpack

    • And many others...

    • Shoutout to: "Niplob Weird Sounds" to be the funniest soundpack I've used, It's not weird like the name suggest, It's just very funny.

TeamSpeak 3 Iconpacks

  • Promised this last year, but due to time constraint, I couldn't release it in 2025, well, I made my part and worked for this update as well. So I archived both very old Icon, useless and somewhat nostalgic Iconpacks to also the ones we have on myteamspeak.com (again in official sources). The ones for myteamspeak.com are actually icons to change in the client itself, meanwhile the others are for adding Server customization icons for TeamSpeak 3.

TeamSpeak 3 package overall

  • All content related to Soundpack and Iconpacks are going to be available for "Registered users in this Forum" to use, but at same time like some of you already know, I'm archiving addons and plugins beyond the compatible versions with the server we have today, so in the future I'll release the package containing: TeamSpeak Clients, All Soundpack and Iconpacks, All plugins (For many different versions including TeamSpeak 3 Betas, TeamSpeak official Wallpapers, SDKs and more content lost in time that also got recovered and it's been archived by me.

  • Releasing the MediaKit folder: This is a folder where it's going to be storing Banners, Buttons and Wallpaper between all 3 TeamSpeak domains that existed before (some of these are already being used in our site). Every folder is organized by the year of release.

  • Old translations and myteamspeak translations such as Greek and Czech was archived, recovered and added to the list of addons. Some of these translations can be installed in the Android app as well.

TeamSpeak 3 SDKs

  • This update also include Plugins SDK versions for TeamSpeak 3 API 20, API 21 (lost in time) and API 22 (more specifically for version 3.1.1.0, server already has version 3.1.1.1). So that way, any developer with enough time and ambition can make new plugins for TeamSpeak 3 versions compatible with any OS prior to Windows XP.

TeamSpeak 3 Beta Builds

  • Although I didn't say anything about, I made the "TeamSpeak 3 Beta Investigation" channel, to be investigating and archiving TeamSpeak 3 Beta versions of both servers and clients. Some clients are still lost in time, but I could recover at least for Windows x86 and x64, Mac some Linux Clients and recovered Windows and Mac OS servers. It's not a lot, but as time goes, I want to recover everything that was released, so please if you have the files, just join TeamSpeak 3 Server and talk with Shu for contributing in the recovery proccess.

  • In the Beta build topic, I recover a lost in time patch related to Windows 2000. As some of you know TeamSpeak 3, although in the official site was saying compatible with Windows 2000, this was never a thing and you still needed to patch it up to make it work in there. In which versions of TeamSpeak 3 this patch is compatible with is a mystery to me, but it works for TeamSpeak 3 Betas, so maybe I might make a 2nd TeamSpeak 3 Server to be compatible with Windows 2000 in the future, so the 1% Windows 2000 users can experience transfer files with ease for their systems, that would be a game changer, but I'm looking forward for it.

The New TeamSpeak 3 Server

  • We are proud to announce that our new TeamSpeak 3 Server is finally ready to be deployed and removing the Beta in the name. We are now ready for more users to connect to the server and we say bye bye for good to SQLite. Just one consequence was the server was completely restart from scratch, which means every message you had in the server, avatar and identity was lost. Fortunately we made a backup which should have restore most of the lost stuff, but not everything.

  • I also made my way to re-organize channels, besides re-implementing the channel/server permissions the way it was before. We have new icons and image description put in place.

  • Thanks to this restart, we aren't using the same ports we were using before and some of the tracking sites are going to be discontinued with no return. To improve security overall in the server we need to make the ultimate sacrifice to change the address and how you connect to the server, but the beneficial of that is going back to use the default Security Level, so it's a good thing, I hope...

Archiving Legacy VOIP Apps

  • Just a quick mention... Although our main focus is TeamSpeak and TeamSpeak servers and clients, we are also archiving and searching for old VOIPs that people used in the early 2000. We recovered Ventrilo servers/Clients, and RogerWilco Servers/Clients. We're looking for Battlecom Servers that might be out there lost in time as well. If you want to help us preserve these old VOIPs, contribute contacting us on TeamSpeak 3.

Rebranding "PC Gaming Community"

  • This might be all of sudden, but after 1 year with the name of our community as PC Gaming or "Retro PC Gaming", it wasn't fitting at all since our main focus and what we are becoming It goes far more to the Gaming environment and It's more related to TeamSpeak than ever. So, after some tough thinking, I'm going to rebrand the site and server for "Old TeamSpeak" brand, which makes more sense in what we are working on.

    The name PC Gaming implies we only do Gaming. Actually the name was originate as my first idea to what I wanted to do with it and it goes to the first TeamSpeak 6 server I had back in 2025. Over the months, gaming was more like an extra than actually been the main focus of the community, I worked hard in bringing as many TeamSpeak 3 content as possible and forgot the site and the server had Gaming in it, when I wasn't even Gaming with the community myself so that's my reasons why the change in branding name.

    I mean even the site in http also has the same idea for connecting to old teamspeak servers that very few people cares about for compatibility reasons. So in order to also make the site, this Forum and the TeamSpeak 3 server be more visible for search engines and a brand to be more recognized by the community I made this decision.

  • Website redesign (http version): I noticed some of the indie web community was fascinated and nostalgic for how the old web or 90's web worked, but their resources is limited to sites like neocities and nekoweb, which sites have the feel of old websites, but if you try to access them using computers from the time it's impossible to do so. And this is where I take this process, to make it accessible to as much computers (both old and new), I needed to make a web site using old html code and no https at all, so even a Windows 95 PC could access the site and interact with it, at least that was the idea for the http site.

    The Website was a bit more challenge than what I was previously thinking it would be, so with the help of people in our community we are going to re-design the site to be more compatible with old browsers such as Internet Explorer. Is it insecure to make a website like that? Totally... especially for today standard, but we also want to be as visible as we can get with the real experience from the 90's. We know majority of PCs only accept https and that's why we are actually compiling 2 versions of the website, one http which is going to be perfect to access using old protocols and browsers and one in https which modern computers can interact with a bit more modern code (around 2010's or something)

    And no we aren't using AI to generate an ugly website, the project is to make a website from scratch without AI intervention to be as authentic as human possible.

Progress in Owncast services

  • Not really an update for the server, but I personally submit a couple of months ago a report about a bug related to "xn--q9jyb4c" on the official Github Owncast page and a couple of weeks ago the issue of people not following is getting fixed with, hopefully other bugs related to the domain. Not sure, when Owncast devs are going to release the update fixing this, but I'll leave here the link to what's going on with the domain and that's why we can move to the next topic... (Github link: https://github.com/owncast/owncast/pull/4882)

New domain coming

  • The domain decision was more my responsive about criticism than anything else. Also some of the services I'm working with the community, because of the weird Japanese character as the High Domain, some of the services just are just breaking a part which makes me very frustrated about.

    The idea for the Japanese characters "みんな" or "xn--q9jyb4c" means "Community" which makes sense to what I'm trying to accomplish here, but it would only makes sense if this was for the Japanese audience and that was my goal initially, to maybe attract the Japanese audience somehow with a stylized domain like that to be easier for Japanese people to be able to access, but after lots of issues going on and sometimes links to be seen as links, I still want to be friendly with Japanese people, so in addition we are going to have the domain "jp.net".

    After some feedback from the community, everyone agreed it was much more easier to remember and to write it down, which I can also continue to appeal to Japanese people, as well with the みんな high level domain. So then, as for it stands for now majority of the sites are going to have 2 domains which both of them can be accessible depending of the user, more instructions about that is coming...

Hamachi replacement

  • After some consideration, I'll be also replacing the Hamachi service for a free Open source project called SoftEther, which should be installed for people that wants to connect in our network. As of now, we are in our testing phase, seeing how everything works for our purpose to dedicate our servers on it. Why SoftEther VPN you say?

    First it's about compatibility, SoftEther accepts in systems like Windows 98 up to Windows 11, which for us covers about 90% of all our users. Second, they offer robust and modern technology that modern Firewalls understand, so in other words it's not going to block connections from it because older protocols in use and finally it includes robust customization for server owners and improve security in the network itself.

    It might be a bit complex for a normal user to handle, but believe me it was the best solution we could find for us owning the server, the bandwidth and everything that happens when you connect to it, no longer we are depending from a 3rd party server and hoping it might work.

    • Play Quake Wars as normal. Servers are going to be 24/7 online and TeamSpeak servers are going to be online for communicating with others.
    • Access to TeamSpeak 3 and other VOIP communications while in the Network.

Website Redesign - New purpose

  • We now not only have a new domain, but a new website with the purpose in working with old browsers like Internet Explorer 6, Classic Opera and Netscape 9. We took this approach to be as easier as possible to download our content and download directly from our Website, no matter if you are on Windows XP or Windows 98, discarding to manually transfer the files to your old computer.

  • As where this post stands, we recommend using Internet Explorer for full compatibility, but we will update the site overtime to offer solutions for these other browsers as well. (Due to change in code, modern browsers might break some text format)

  • We changed our RSS Feed for TeamSpeak updates, so now that means you can subscribe to the feed even tho your browser is very old and not supported anymore. Once more, this was done for people to receive our updates whenever we post something about, so no matter which computer you are using, you will be able to reach you. :) Good thing to mention, if you are using Logitech G15/G19 software, you can also receive the feed from us, no matter which OS you are using through the link in our website.

  • We reached "CrossTalk MSN Service" for promoting our website in their services and we will show up in the client as an Ad. On top of it we will be adding their buttons in the website and in our Forum.

  • Buttons from other websites can only be added in the site, if it has compatibility with old Internet Explorer minimum version 6. We're doing this in order to build connect with old and accessible websites that didn't lose compatibility with old browsers, so this way it become a bit more interesting to navigate in our website, instead of just seeing TeamSpeak related content all the time.

Appscanner Plugin for TeamSpeak 3 Mention

  • We not only recover the Appscanner plugin compatible with Windows XP TeamSpeak 3 Clients, but also we're updating the list of app/games compatible with it.

    In case, you don't know what AppScanner is, It was a plugin that was integrated with TeamSpeak 3 since the Beta builds to scan your system process and identify when applications are running in the system. If the application matches with the one in the "apps.ini" file, then it's going to "stream" the name of the application on TeamSpeak 3 client and everyone that also uses the plugin will be able to see in real time which apps or games they are running in their side through text (compatible with Windows, Linux and Mac). It's very similar how Xfire worked back in the days, where anyone can edit the file, creating their own custom list of apps/games to show.

    In my opinion it's pretty cool and I remember 12 to 14 years ago using that a lot. Most people on the time didn't know how to enable that and at some point in TeamSpeak 3 history it was removed, because devs were thinking the plugin was useless and had no real purpose. Although pretty basic, the list itself contain history of apps that was used back in the days, some of these apps probably you never knew it even existed, but that's the charm of this plugin in my opinion, preservation.

    So because I'm a one person here, I made and added in a Git, so other people could retrieve the updated list, update in their clients or even suggest changes and adding more apps/games I didn't cover still. The list on Git gets updated all the time, so it's a good idea to have the page on your bookmarks or something so you always remember to keep checking for updates

    AppScanner Git Page

    To make an account on Git, please contact Shu on TeamSpeak 3 Server, so he can help with the account creation. You can of course submit your own code for other projects not related to TeamSpeak 3 necessarily in our Git, but the fact you don't need to verify your phone number in our site is very appealing already.

    In the future I also want to make an auto-updater, so you don't need to replace the file manually all the time. If you are a programmer and want to participate in this project, please let me know.

    I also have ideas for a new plugin compatible with API 20, 21-22 and maybe the latest API, but I might need a programmer that understands C++ and QT versions to create the plugin in the first place. My ideas are still on paper and I know someday I can make them reality, so if you want to give it a try to make this dream a reality, again please contact me so we can talk about the topic.

More Updates coming...

  • As we evolve in been a Retro, friendly and respectful community we also need more power to run our factory, so we will be upgrading the servers for more performance in mind, since we are in need.

    The Upgrade is justifiable if you think what is coming next in a few months... I can't reveal too much right now, because it's still in the paper plans, but when I have a better working environment, I'll come back here and update the changelog once more, as for now, some community members might know what I'm developing since some of the active members I always do some beta testing to see if features are properly in place before actually going public.

As I described here these updates might take effect immediately after the post and some others in the next few days, but either way, HUGE UPDATE with EXCITING NEWS, we hope to change it for the better and one more time THANK YOU VERY MUCH to be part of our community or at least follow what we post here, IT REALLY MEANS A LOT TO ME, but more importantly to to the Retro Community in general.


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